Custom controls?

Discussion in 'Halo and Forge Discussion' started by CyberKiDxBRnM, Sep 7, 2009.

  1. CyberKiDxBRnM

    CyberKiDxBRnM Ancient
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    In my recent thread I had a request to make a NEW thread about having customized controls. List every button (except the guide button) and make sure to include every command.

    Do not list the stick controls except when you press on them.

    Please feel free to express reasons for ones that dont seem to make sense.

    My custom controls:

    A-jump
    B-scope (excellent for quick scoping)
    X-use equipment
    Y-do action (such as "hold RB to use vehicle")
    RT- shoot primary weapon
    RB-throw grenade (you cant shoot and nade at the same time)
    LT-melee (i never dual wield)
    LB-switch weapons (awesome for br/carbine combo)
    RS-score (i need to check it constantly)
    LS-crouch
    back-switch grenade
    start-menu
     
  2. halo kid

    halo kid Ancient
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    A:reload
    B:equipment
    X:do action
    Y:grenade switch
    RT:shoot primary
    RB:scope
    LT:shoot secondary
    LB:grenade
    RS:melee
    LS:swich
    Back:score
    Start:pause

    akward sounding I know,but efficient IMO


    A:
    B:
    X:
    Y:
    RT:
    RB:
    LT:
    LB:
    RS:
    LS:
    Back:
    Start:

    there is a thing to copy paste for the buttons.
     
  3. GameVenator

    GameVenator Ancient
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    Why is B great for quick scoping, unless you can play with crabs hands you would have to take your hand off the aim to zoom in making it worse to quick scope.
     
  4. Scobra

    Scobra Ancient
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    A: Reload / Pick up weapons/equipment
    B: Change Grenades
    X: Use Equipment
    Y: Change Weapons
    RT: Shoot
    RB: Zoom
    LT: Melee
    LB: Crouch
    RS: Grenade
    LS: Jump
    Back: Score
    Start: Menu

    I dream of this set up.
     
  5. ZANDER1994

    ZANDER1994 Ancient
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    So you would have to take your hand off of the stick to throw a grenade? I'm sorry, but that's probably the most inefficient set up I've ever seen.
     
  6. Imnickjames13

    Imnickjames13 Ancient
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    Pretty sure you don't have to take you're finger off of the thumb stick to press the right bumper
     
  7. Scobra

    Scobra Ancient
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    RS is right stick. You press it to throw a grenade. You only take your hand off the stick to change it.
     
  8. ZANDER1994

    ZANDER1994 Ancient
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    Oh. Gotchya. (;
     
  9. Scobra

    Scobra Ancient
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    Yeah, trust me on that set up. It's built for speeeeeddddddd.
     
  10. Ladnil

    Ladnil Ancient
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    Honestly, I can only think of one improvement to make to Bumper Jumper for my playstyle. X to crouch, right thumbstick click for equipment. When I want to play and take the game seriously, I'm always playing MLG or Snipers, and my thumbs are ****ing retarded and don't move quickly enough or accurately enough to click the right thumbstick while strafing. Basically I want a better strafe, and I rarely use equipment, and I would rather press X than click the stick. I'll duck your bullets with X, and you can try to aim while clicking down on the stick to crouch under my shots kthx.
     
  11. CyberKiDxBRnM

    CyberKiDxBRnM Ancient
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    my set-up wasnt made for YOU, i guess you just aren't used to pressing the b button.

    if my set-up doesnt make sense, why should it? its made for the way i play.

    do you like it when you're scoping and you try to frantically scope out of sniper when someone's flanking you? i play to kill, then gtfo. when you play ob default, the scope for the sniper slightly moves almost all of the time when you scope in 4x, with my controls, i scope precicely where i want and then i aim or i immediately shoot where i scope. that slight movement on the stick is the difference between getting a snipe or just shooting him in the neck or shoulder.

    i honestly wouldnt use RS for nades unless you play s***load of objective. in slayer, lots of spare nades are used by players before they die, so you wont find enough to really spam. what im saying is, if you plan to get frequent frenzies, the RS will become useless after 6-7 kills. i like the bumper idea better becuase you cant nade and shoot at the same time.
     
  12. Reklats

    Reklats Ancient
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    I was mapping it but I realized my dream scheme is bumper jumper with action on A instead of B, It just since your thumb will be pressing directly downwards as opposed to a slight angle. I know It doesn't seem like much but pressing A just feels better.
     
  13. Loscocco

    Loscocco Ancient
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    RT: Shoot
    RB: Reload/Action
    LT: Grenade
    LT: Switch Grenade

    LS(click): crouch
    RS(click): zoom

    A: jump
    B: melee
    X: equipment
    Y: weapon switch


    You may be noticing something familiar here...
     
  14. The Reaper

    The Reaper Ancient
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    This would be mine.
    Code:
    A: Reload
    B: Action
    X: Melee
    Y: Crouch
    RT: Shoot
    RB: Grenade
    LT: Equipment 
    LB: Jump
    RS: Move
    LS: Switch weapons
    Back: Score
    Start: Pause
     
  15. Loud

    Loud Ancient
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    A: Switch Grenade
    B: Equipment
    X: Pick up Weapons and reload
    Y: Swtich Weapons
    RT: Shoot
    RB: Melee
    LT: Grenade
    LB: Jump
    RS: Zoom
    LS: Crouch
    Back: Scores
    Start: Start menu
     
  16. Sotha Sil156

    Sotha Sil156 Ancient
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    I really like this control scheme. It would take a while to get used to, but once you could actually use it efficiently, it would be amazing. I don't think I'd change anything. I love RB: Zoom and and such.

    Actually, if I had to change anything, I'd switch the LS: Jump and LB: Crouch. That would make it easier to use the LT: Melee while crouching. At least for me it would.
     
  17. ..::Brotherston!x

    Senior Member

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    A:KILL THE MUTHAPHUKKAS
    B:KILL THE MUTHAPHUKKAS
    X:KILL THE MUTHAPHUKKAS
    Y:KILL THE MUTHAPHUKKAS
    RT:KILL THE MUTHAPHUKKAS
    RB:KILL THE MUTHAPHUKKAS
    LT:KILL THE MUTHAPHUKKAS
    LB:KILL THE MUTHAPHUKKAS
    RS:KILL THE MUTHAPHUKKAS
    LS:KILL THE MUTHAPHUKKAS
    Back:KILL THE MUTHAPHUKKAS
    Start: KILL THE MUTHAPHUKKAS
     
  18. MultiLockOn

    MultiLockOn Ancient
    Forge Critic Banned Senior Member

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    A: Switch Grenades
    B: Action
    X: Use Equipment
    Y: Change Weapons
    RT: Shoot
    RB: Punch
    LT: Grenade
    LB: Jump
    RS: Crouch
    LS: Scope
    Back: Score
    Start: Menu
     
  19. Bloo Jay

    Bloo Jay Ancient
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    Agreed.
    Guide button is a nuke.
     
  20. Scobra

    Scobra Ancient
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    The reason Jump is map to the stick is that it saves time considering your thumb should always be on the movement stick, also, I used roughly the same set up back when I used to play Halo 2 Vista. It works relatively well because of how fluid it feels when you're playing (at least, on H2V it did.)
     

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