Sandbox Assembly Line

Discussion in 'Halo 3 Race Maps' started by Over D 53, Sep 1, 2009.

  1. Over D 53

    Over D 53 Ancient
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    Assembly Line is a covanent vehicle factory set before the end of the war. This map also boasts the very first conveyor belt in a track! So weave in-between ghosts on the assembly line and have fun!

    Map link: Bungie.net : Halo 3 File Details

    pictures:

    The start in the 1st tunnel:

    [​IMG]

    1st turn:
    [​IMG]

    2nd tunnel:
    [​IMG]

    2nd turn:
    [​IMG]

    Assembly line, shield door bounce and Conveyor belt:
    [​IMG]

    Final turn (it's supposed to look like that) back to start:
    [​IMG]

    Overview:
    [​IMG]

    Map link:Bungie.net : Halo 3 File Details
     
  2. pinohkio

    pinohkio Ancient
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    You put a conveyor, in a racetrack? That's friggin genious. The track itself looks good, but what's to stot players from grabbin' a ghost? I woulda used broken pillars instead. It looks fun though so I'll give you a do and test it when I wake up tomorrow.
     
  3. Lemons Reloaded

    Lemons Reloaded Ancient
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    though this racetrack isn't like most racetracks that usually catch peoples' eyes, it still looks like it would be loads of fun because of its incredible originality for a racetrack. that conveyor belt is just an amazing idea for an obstacle/aesthetic piece of awesomeness. very nicely done! :D
     
  4. ehand88

    ehand88 Ancient
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    Allright, I downloaded this and played around on it for a little while and heres what I got out of it.

    I like the whole theme of the map. As far as that goes, the forging is pretty well done and it gives the map a nice feel. This actually seems like some go cart track that you might find on vacation or something like that. The conveyor belt is a nice touch and it doesn't really affect driving at all. It sometimes gets jammed up, however, but doesn't cause any problems really. I did notice a little bit of lag that is probably caused by the conveyor belt though. The track itself is short and twisty, and is pretty fun. The second turn has no shield doors, so it can catch you off guard at first. And there is a little hole in the ground next to the wall that you can actually get stuck in. The jump up works pretty good if you are going at full speed, but if you get jumbled up and enter it slowly you will get stuck. Don't let all this criticism get you down, overall I enjoyed this.
     
  5. Gollygeeanelite

    Gollygeeanelite Ancient
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    No you will not win Pinohkio. This reminds me of a roller coaster that I once rode on in Ocean City. especially the end of the conveyor belt, where the passengers were loaded onto the station and then you'd be lifted and dropped....Anyways, this is a great map and the aesthetics are original for a race track. The best part is, this looks...fun. I like! I download and give it a run![/Borat impression]
     
  6. Agamer

    Agamer Ancient
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    I can definitely agree that this map was taken in a unique approach and it definitely has a original concept to it. I'm really diggin the overall design of the map, it's a change from most racetracks, yet it still gives the aura of an exciting racetrack. I usually tend to like most race tracks that are more or less so on a flat scale, so your track is plus. From the one or two times I drove around on it, I had no problems with the track, as to falling off.

    Yet, like ehand had mentioned the jump up works pretty good if you are going at full speed, but if you are driving at a slower pace, it's extremely difficult and almost impossible to get to the next section of the track. I had friend with me and he couldn't get passed the jump either. Also, I don't know what caused it but at what point one of the gravity lifts that takes you to the next section came off from underneath the shield door and started bouncing. It may be from the ghost driving over it, I'm not really sure. The ghosts right by the jump are really easy to obtain and I can for see many immature players abusing them. I don't really have a suggestion to fix that at the moment and I don't know if there is another way to keep that yet not have the ability to use them. I've only played this with one other friend, so I couldn't tell you if the ghosts being on here could be a potential major problem to the map.

    Overall, I really admired the aesthetics and layout of the track, and it's definitely got an original concept in a racetrack. If you manage to fix the jump so that it can be executed perfectly, I can see this being a definite keeper on my hard drive.
     
    #6 Agamer, Sep 1, 2009
    Last edited: Sep 1, 2009
  7. Over D 53

    Over D 53 Ancient
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    Thanks for all the feedback! I am aware of the jumps problems I have tried to fix it but for some reason it doesn't work for some people. I don't know if it is the connection or not but I am working on it. Any suggestions would be nice. Also, the ghosts are a temptation to immature kids they are essential to the track, so just threaten to boot them if they get the ghosts. Hopefully I fix these bugs. Until then, just enjoy the track as it is. Thank you.
     
  8. Dobam

    Dobam Ancient
    Forge Critic Senior Member

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    Wow cool race map ! I love the idea of the ghost factory because when we race we see the ghost and .... wouahhh!!!!! LOL ! No really you do a really good job and i give you 4.5/5 ! Dont stop your good idea working !
     
  9. ShaddoBlade

    ShaddoBlade Fuzzy Little Man Peach
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    Overall, I liked this track. There were a few flaws, however. The gentlemen above me already mentioned the lag generated by the conveyor belt, and the grav lifts coming up from the shield door bounce. I never had any problems with that jump, and I did a good 15 laps. Also, when you have the Mongooses in a line like that, you should use starting points to designate which Mongoose players start at, so the defenders start at the first 'goose, the attackers at the second, third team at the third, and so on. That makes it so that players don't start with empty Mongooses in front of them. I thought the shield doors after the shield door bounce needed tweaking, but maybe I just wasn't hitting them right. I respawned on the conveyor belt once... not sure why. But the aesthetics were very nice, and the track had a nice casual feel to it. I rather enjoyed racing on this one, so if you could fix some of those problems, you will have on heckuva track on your hands.
     
  10. Kane1048

    Kane1048 Ancient
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    Yeah the ghosts could cause a problem(people driving them). If you dont want people to drive the ghosts maybe make a part in the track that only mongooses could drive under(wall quarter I think?).
     
  11. UNSC Warden

    UNSC Warden Ancient
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    Awesome map i played on it it was sweet just out of interest, how does the coveyor work?
     
  12. Over D 53

    Over D 53 Ancient
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    Delete the roof of the conveyer belt and you'll see. Just don't tell people on forge hub I want it to be a suprise. I just updated the track so now the shield door bounce works all the time and shield doors are positioned better to allow better bounce so enjoy!
     
    #12 Over D 53, Sep 2, 2009
    Last edited: Sep 2, 2009
  13. Vapour knuckles

    Vapour knuckles Ancient
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    Yea this track seems quite interesting, I like the conveyor belt idea, I was going to make one but I didn't like it because it kept jamming and can disrupt racing unless you put it on the side so you don't race on it but this seems decent the forging isn't it's best but you can improve.
     
  14. RittSea

    RittSea Ancient
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    I have already tested this map with some friends in forge, and although the conveyer belt isn't the best one ever seen, i agree that it is pretty cool to have one in a race track. also, it is an unfair advantage when anyone can just grab a ghost and boost ahead and win the race. you might have to follow rules of honor in not grabbing a ghost, but let's face it, people will take them anyway. Lastly, the grav lift jump needs a LOT of touching up. you need to hit it just right for it to work, and other times, the one grav lift throws the other one into the air and it can be used to cheat. All in all, though, i think this is is a good break from all the other usual racetracks, which most don't have a theme to the track like this. 7/10
     
  15. Wizzer69Gizzer

    Wizzer69Gizzer Ancient
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    This is the coolest race map ive tried out, the only problem is the elevator, sometimes it doesn't work
     
  16. i can forge

    i can forge Ancient
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    The conveyor belt is a little random for a race track but it looks good, you did a good job making it look nice and smooth.
     

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