Sandbox Reverie

Discussion in 'Halo 3 Competitive Maps' started by ShotRangE, Aug 26, 2009.

  1. x Paralyze x

    x Paralyze x Ancient
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    In reply to ShotRangE, the in-between spot I was talking about is the place right behind the bottom blue guy in picture #7. Sorry if that didn't make since at all :p
     
  2. ShotRangE

    ShotRangE Ancient
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    thanks for commenting. well you actually don't have to jump twice in order to get camo. You can crouch jump to get to camo, but without crouch jumping you'll have to jump twice. I also decided not to make a ramp there so that if you are on the stair peice it will make cover aswell.

    Lol thanks, everyone likes my bridge for some reason. I'm currently making another map and I'll try to make it 10x better. And no I don't make race tracks, I probably could make one though.

    Yeah, that would be a good idea to put railings on the lower part of the bridge. I would but I probably don't even have enough. You can jump once to get camo only if you crouch jump. But if you don't you'll end up having to jump twice. And yeah the gameplay seems to be sucessful for flag and team slayer.

    Yeah that was the part I was talking about, picture #7, is hammer?

    Lol sweet, how generous of you.
     
  3. Prwnd

    Prwnd Ancient
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    Holy hell, that's a sexy bridge. Narrows has nothing on you. Nice interlocking, beautiful aesthetics, and definate DL from me. Great job 5/5
     
  4. Blep1337

    Blep1337 Ancient
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    Best map ive seen all month, maybe even all year
     
  5. DEATHPIMP72

    DEATHPIMP72 Ancient
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    I downloaded and played your map Friday night and we have some gameplay footage on the front page of Bungie for Fustoms Friday if you want to take a look.

    From what i can remember (sorry I was very drunk, lol) it was a very fun map even though you will see me being betrayed on it, lol. I ran it in forge before I started to drink and it is a very nice looking map.

    I will run it earlier in the night next time and give you some better feedback. Keep up the good work though and please let me know when you put out some new maps. :)
     
  6. ShotRangE

    ShotRangE Ancient
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    Wow, thanks for the feedback and for testing out my map. I didn't think it would show up on the front page ;o. I have a new map comming in maybe you would want to test it?
     
  7. DEATHPIMP72

    DEATHPIMP72 Ancient
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    Sure.

    Sorry the music for that one was a little classless to say the least, lol. I will run this map again thoug very soon like I said but probebly won't be till next week as most of my friends will be at PAX. I sent you a friend request here on Forgehub though so just send me a link.

    I have been trying to pull maps off here for a while and to run customs on them and leave some feedback for the ones that I find to run good. Seems you put a lot of time in on this so there was no problem for us to take the time to try it out.
     
  8. Inquartata

    Inquartata Ancient
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    I downloaded this map yesterday and ran a game on it with my clan last night. The bridge is what originally caught my eye (how can anyone not like the sexy curves of a double bridge?), but the gameplay was good, too.

    I put the game film up in my file share if you want to download it and take a look.

    One thing we did notice is that the spawns for red and blue are switched from what's appearing on the map as red and blue base. You've probably got a starting spawn in one of the gametypes set as neutral or attack or defense when it should be another thing or something else pesky and annoying like that.

    We'll definitely be playing this map some more. :)
     
  9. cowboypickle23

    cowboypickle23 Ancient
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    wow this is increadable. really nice interloking. and great origonality i dont know if ive ever seen a bridge sone like that. i agree though on the railing thing. i think it would be an issue. maybe try deleting any unessasary items like the lights those give you alot of money. just a suggestion
     
  10. ShotRangE

    ShotRangE Ancient
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    Okay maybe i'll download it some other time. I'm gonna be releasing a new map today and after that i'll download it and check it out. I really don't get what your trying to say with the spawns. Maybe your saying that red and blue don't spawn on their side of the base? If so I probably couldn't fix that becuase of the OLN. I love how you like my map though.

    thanks, the whole double bridge idea, I didn't think of that it was shikastar. At first it was just one bridge and he suggested that I add another bridge underneath it and I thought that was a great idea! Once again really won't have enough money or oln stuff to make raillings even if I did delete the lights, Plus the lights give the map a better feel to it.
     
  11. ONeill117

    ONeill117 Ancient
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    what he's trying to say is on the map, there is a red base and a blue base, BUT in games the red spartans spawn in the blue base and the blue spartans spawn in the red base. Its not a HUGE issue, I know but its just nice to be surrounded by your own colour, i suppose...
    anyway it will be relatively simply to sort out (even with OLN reached). All you have to do is go to ALL the spawns on the map (annoying, i know) and switch where it says attackers to defenders, or where it says defenders to attackers. Then blues will spawn in blue and reds in red

    ALTERNATIVELY your spawns are on neutral? (?) in which case you're best of leaving it, or just setting up defenders in the Blue base (defenders are blue, i think.....) and attackers in red base. hope this helps

    anyway, i had a forgethrough on this map and there were no problems whatsoever IMO, i was worried about the jump to camo, but you're right, you can crouch jump it. I think i mentioned that some of your pics were confusing? (eg. where is the second teleport exactly, and what drophole?)after DL'ing it all makes sense though. so don't worry about.
    The forging is all very nice, the Lines of Sight were either extremely well thought about OR you are extremely lucky, eg the snipe spawn can look over many areas.
    Someone complained about that you can only really attack in one direction or something? but the whole 2bridge thing is similar to Narrows and instead of a mancannon, you have intricate bases.
    What else, yes, lots of unique structures I havent seen before (bridge, merged arches, merged wall halfs making nice pattern, etc).
    the weapon placement looks good and no area looks overpowered.

    what im trying to say is
    'yeah its alright'
     
  12. pinohkio

    pinohkio Ancient
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    you really like those curved bridges dont you? your map that we played on yesterday had two seperate ones. which means youve evolved your skills. doe that mean you next map will have three curver bridges?
    anyway loving your maps, keep em coming.
     
  13. Dantheburger

    Dantheburger Ancient
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