Paratroxity Created by YEE MAN, Mander, BuddhaCrane, Gamer720, T3CHH, Jmen77 Recommended Players: 1 Required Gametype: 6 Creators Through the dense mist of competitive maps, Mander and his crew of puzzle-making enthusiasts unearth a map unlike most of its kind; that map being Paratroxity. Made by the clever giants of the puzzle making community, Paratroxity stands out as being one of the most rewarding (and enjoyably frustrating) maps that will leave you earning for another. Each original step to the puzzle is what makes this masterpiece something completley unique: once you finish one step, the next will only baffle you more. Paratroxity is split into twenty-four creative steps for players to solve. Each step comes with a witty clue that'll supply you with hints, but of course, no answer. Everything on this map has a purpose, and your sole job is to figure out what it is to reach the next inspiring step of the puzzle. Jumps are implemented into the map to test the true extent of skill and knowledge one has. Paratroxity, although a puzzle map, still shows great and clean forging, making the tense gameplay smooth and satisfying. This map is definitely worth the download to both novice puzzlers and experts; both will have an unimaginable amount of fun, and above all, satisfaction when completing each puzzle one step at a time. At that, we leave you with two words: "Good luck." YouTube - Paratroxity Trailer Download Paratroxity Download 6 Creators Original FH Thread If you have any thoughts on this article, or the front page in general, that you would like to share with us then we invite you to post your opinions in the Front Page Feedback thread.
Oh wow, I would never expect to see a puzzle map featured.. Anyhow, good job to all the people who worked on it!
Also didnt think i puzzle map would be featured. Though if a puzzle map were to be featured im glad that its this one. Good job to all the people that made it.
I tried this map, and failed. It really is a work of art. I had 5 people in my party, and we still couldn't figure it out. Is it true that you can actually finish it with one person?
Holy crap, I tried this map out 1 or 2 months ago and I still can't beat it to this day. But after playing it 50 kajillion (o.k. maybe 1 kajillion) times, I can say that it is probably one of the best puzzle maps out there. Which reminds me, nice editing on the video!
wow..... all I can say is wow.... I am already confused by the pictures. It looks incredibly hard to solve. Well it looks incredibly well made and contains new kinds of puzzles.
If any puzzle map were ever to be featured, it had to be this one. I honestly can't beat this one.. it's just so hard... Very well deserving of the feature. This should definately help its chances in winning the votes for Best Technical map in BoF. :happy:
Holy crap, thanks for the feature! We put a lot of work into this beast of a map, and after restarting it a number of times to get it up to standards it came out better than we hoped, but this, this is unexpected. Thank you very much good sirs of ForgeHub. My one request would be if you could change the video to the other one in the original thread as we decided it was the better preview vid for two reasons: -It doesn't mispell T3CHH800's gamertag. -It doesn't give away as much about the challenges as this one does. Thanks
Great job with Paratroxity Yee Man, Buddha, Mander, Gamer, T3ch, and Jmen! I saw this as a probable feature the moment I laid eyes on it. Each challenge took me a long time to figure out and I wasn't even able to finish it. I'd really like to see this team work together on another project after Paratroxity. Nice write-up Raynne.
Thankyou so much for featuring this. We put a lot of work into it and I think it turned out great. Don't listen to silly mander about the trailer change .
Hey guys! Did you download the map? It's not that hard to solve, unless you are retard. This map follows Mander's theories, since he optimized the map in general. So the puzzles are of complete brain work and not of pathetic widely known challenges or ****ing jumps. This mean that the stuff in it is completely original and you need to figure out what to do in each challenges. But this is a pleasant puzzle, it's not meant for being stuck and need to restart. Its sure it will cause you to be mad, but it's pretty much balanced in kind of every zone. This explain why the puzzle is so long and may seems difficult in the pictures, but the majority of the puzzles are done quite fast, compared to other puzzles. Some of these challenges are even more easier than some of the puzzles Mander did alone. Because the challenge aren't linked together, and this makes the puzzle faster to beat. But more enjoyable at the same time. All the challenges are forged at the limit of the art and the mechanics in the map are very ingenious. There isn't any (ok, maybe some...) auto-respawn objects, improving the neatness of the map. Talking about neatness this map get 100% in this. All this is due to the fact this was forged with 6 peoples, 6 excellent forgers. This, as explained above, is affecting the map very much. But it's more with good points. First, all the challenges are of Pr3l\/l1Ul\/l Quality. Every forgers had plenty of time to do their part. Second, the forgers are the best puzzle-forgers. Third, the map was tested and tested again, and checked, and retested. So, all the ingenious technical prowess aren't surprising me, they are what they should be: Great. Like every good puzzle there is a hub. It's a beautiful hub but kind of small compared to other maps, but this is only because there are less "checkpoints". The map is still long. So, what is my definition of "Paratroxity"? Okay I'm sure what I'll say is stupid, but anyway. I think it's because "The map is difficult because it's long, and it's long because it's difficult." This is cool hein? For more good Puzzles, Click On My Sig.
Yes, i do. and back then, the staff was unknowledged enough to feature them. then along came the paradox forgers, now the old stuff looks easy. great map guiz.
Congratulations on such a deserving feature, all of you. I really saw the feature potential of Paratroxity when I first saw the trailer. Seriously. Like the others, I have tried to complete this but failed. I shall spend more time on this and hopefully finish it lol Great job.
Reallyt deserved this, its frickin hard! I tried this as soon as it was out I have not yet finished it in a single run (forge). I also have a video of how to do it if anyone wants it. It was done by that Tyler guy who won the sarkathalon. Add IVI I IL IL A R and ill put it in my file share
This map is so hard. I downloaded it yesterday and I could not get any where after a while. This map was deserving in a feature. It one of the hard puzzle maps. And was forged really well. I like the gametype name because of the 6 creators who made the map. Anyway great job on this And deserved a feature.
This is a phenomenal puzzle map, and I give kudos to ForgeHub for featuring it. I know that they don't often feature puzzle maps but it's a really good thing that they featured this one since 1- it was well-deserving and 2- the puzzle community is growing like crazy lately, and this really helps show them that ForgeHub doesn't neglect them. And anybody who rates this map badly on the poll is just too stupid to comprehend what puzzles are about.
good job on the map. i have played some of it and its pretty hard. ive found out a couple things on accident but ive had alot of fun with it
very nice job guys who made this. this is probaably the first puzzle map feature. me and jumpman were sitting here trying to solve it but we failed miserably . all we go to was this thing with a powerdrain. anyway gratz